/* Copyright (C) The libssh2 project and its contributors. * * Sample showing how to do SFTP transfers. * * The sample code has default values for host name, user name, password * and path to copy, but you can specify them on the command line like: * * $ ./sftp 192.168.0.1 user password /tmp/secrets -p|-i|-k * * SPDX-License-Identifier: BSD-3-Clause */ #include "libssh2_setup.h" #include <libssh2.h> #include <libssh2_sftp.h> #ifdef _WIN32 #define write(f, b, c) write((f), (b), (unsigned int)(c)) #endif #ifdef HAVE_SYS_SOCKET_H #include <sys/socket.h> #endif #ifdef HAVE_UNISTD_H #include <unistd.h> #endif #ifdef HAVE_NETINET_IN_H #include <netinet/in.h> #endif #ifdef HAVE_ARPA_INET_H #include <arpa/inet.h> #endif #include <stdio.h> #include <string.h> static const char *pubkey = "/home/username/.ssh/id_rsa.pub"; static const char *privkey = "/home/username/.ssh/id_rsa"; static const char *username = "username"; static const char *password = "password"; static const char *sftppath = "/tmp/TEST"; static void kbd_callback(const char *name, int name_len, const char *instruction, int instruction_len, int num_prompts, const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts, LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses, void **abstract) { int i; size_t n; char buf[1024]; (void)abstract; fprintf(stderr, "Performing keyboard-interactive authentication.\n"); fprintf(stderr, "Authentication name: '"); fwrite(name, 1, (size_t)name_len, stderr); fprintf(stderr, "'\n"); fprintf(stderr, "Authentication instruction: '"); fwrite(instruction, 1, (size_t)instruction_len, stderr); fprintf(stderr, "'\n"); fprintf(stderr, "Number of prompts: %d\n\n", num_prompts); for(i = 0; i < num_prompts; i++) { fprintf(stderr, "Prompt %d from server: '", i); fwrite(prompts[i].text, 1, prompts[i].length, stderr); fprintf(stderr, "'\n"); fprintf(stderr, "Please type response: "); fgets(buf, sizeof(buf), stdin); n = strlen(buf); while(n > 0 && strchr("\r\n", buf[n - 1])) n--; buf[n] = 0; responses[i].text = strdup(buf); responses[i].length = (unsigned int)n; fprintf(stderr, "Response %d from user is '", i); fwrite(responses[i].text, 1, responses[i].length, stderr); fprintf(stderr, "'\n\n"); } fprintf(stderr, "Done. Sending keyboard-interactive responses to server now.\n"); } int main(int argc, char *argv[]) { uint32_t hostaddr; libssh2_socket_t sock; int i, auth_pw = 0; struct sockaddr_in sin; const char *fingerprint; char *userauthlist; int rc; LIBSSH2_SESSION *session = NULL; LIBSSH2_SFTP *sftp_session; LIBSSH2_SFTP_HANDLE *sftp_handle; #ifdef _WIN32 WSADATA wsadata; rc = WSAStartup(MAKEWORD(2, 0), &wsadata); if(rc) { fprintf(stderr, "WSAStartup failed with error: %d\n", rc); return 1; } #endif if(argc > 1) { hostaddr = inet_addr(argv[1]); } else { hostaddr = htonl(0x7F000001); } if(argc > 2) { username = argv[2]; } if(argc > 3) { password = argv[3]; } if(argc > 4) { sftppath = argv[4]; } rc = libssh2_init(0); if(rc) { fprintf(stderr, "libssh2 initialization failed (%d)\n", rc); return 1; } /* * The application code is responsible for creating the socket * and establishing the connection */ sock = socket(AF_INET, SOCK_STREAM, 0); if(sock == LIBSSH2_INVALID_SOCKET) { fprintf(stderr, "failed to create socket.\n"); goto shutdown; } sin.sin_family = AF_INET; sin.sin_port = htons(22); sin.sin_addr.s_addr = hostaddr; if(connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in))) { fprintf(stderr, "failed to connect.\n"); goto shutdown; } /* Create a session instance */ session = libssh2_session_init(); if(!session) { fprintf(stderr, "Could not initialize SSH session.\n"); goto shutdown; } /* Since we have set non-blocking, tell libssh2 we are blocking */ libssh2_session_set_blocking(session, 1); /* ... start it up. This will trade welcome banners, exchange keys, * and setup crypto, compression, and MAC layers */ rc = libssh2_session_handshake(session, sock); if(rc) { fprintf(stderr, "Failure establishing SSH session: %d\n", rc); goto shutdown; } /* At this point we have not yet authenticated. The first thing to do * is check the hostkey's fingerprint against our known hosts Your app * may have it hard coded, may go to a file, may present it to the * user, that's your call */ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); fprintf(stderr, "Fingerprint: "); for(i = 0; i < 20; i++) { fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]); } fprintf(stderr, "\n"); /* check what authentication methods are available */ userauthlist = libssh2_userauth_list(session, username, (unsigned int)strlen(username)); if(userauthlist) { fprintf(stderr, "Authentication methods: %s\n", userauthlist); if(strstr(userauthlist, "password")) { auth_pw |= 1; } if(strstr(userauthlist, "keyboard-interactive")) { auth_pw |= 2; } if(strstr(userauthlist, "publickey")) { auth_pw |= 4; } /* check for options */ if(argc > 5) { if((auth_pw & 1) && !strcmp(argv[5], "-p")) { auth_pw = 1; } if((auth_pw & 2) && !strcmp(argv[5], "-i")) { auth_pw = 2; } if((auth_pw & 4) && !strcmp(argv[5], "-k")) { auth_pw = 4; } } if(auth_pw & 1) { /* We could authenticate via password */ if(libssh2_userauth_password(session, username, password)) { fprintf(stderr, "Authentication by password failed.\n"); goto shutdown; } } else if(auth_pw & 2) { /* Or via keyboard-interactive */ if(libssh2_userauth_keyboard_interactive(session, username, &kbd_callback) ) { fprintf(stderr, "Authentication by keyboard-interactive failed.\n"); goto shutdown; } else { fprintf(stderr, "Authentication by keyboard-interactive succeeded.\n"); } } else if(auth_pw & 4) { /* Or by public key */ if(libssh2_userauth_publickey_fromfile(session, username, pubkey, privkey, password)) { fprintf(stderr, "Authentication by public key failed.\n"); goto shutdown; } else { fprintf(stderr, "Authentication by public key succeeded.\n"); } } else { fprintf(stderr, "No supported authentication methods found.\n"); goto shutdown; } } fprintf(stderr, "libssh2_sftp_init().\n"); sftp_session = libssh2_sftp_init(session); if(!sftp_session) { fprintf(stderr, "Unable to init SFTP session\n"); goto shutdown; } fprintf(stderr, "libssh2_sftp_open().\n"); /* Request a file via SFTP */ sftp_handle = libssh2_sftp_open(sftp_session, sftppath, LIBSSH2_FXF_READ, 0); if(!sftp_handle) { fprintf(stderr, "Unable to open file with SFTP: %ld\n", libssh2_sftp_last_error(sftp_session)); goto shutdown; } fprintf(stderr, "libssh2_sftp_open() is done, now receive data.\n"); do { char mem[1024]; ssize_t nread; /* loop until we fail */ fprintf(stderr, "libssh2_sftp_read().\n"); nread = libssh2_sftp_read(sftp_handle, mem, sizeof(mem)); if(nread > 0) { write(1, mem, (size_t)nread); } else { break; } } while(1); libssh2_sftp_close(sftp_handle); libssh2_sftp_shutdown(sftp_session); shutdown: if(session) { libssh2_session_disconnect(session, "Normal Shutdown"); libssh2_session_free(session); } if(sock != LIBSSH2_INVALID_SOCKET) { shutdown(sock, 2); LIBSSH2_SOCKET_CLOSE(sock); } fprintf(stderr, "all done\n"); libssh2_exit(); #ifdef _WIN32 WSACleanup(); #endif return 0; } |
All Examples
direct_tcpip.cscp.c scp_nonblock.c scp_write.c scp_write_nonblock.c sftp.c sftp_RW_nonblock.c sftp_append.c sftp_mkdir.c sftp_mkdir_nonblock.c sftp_nonblock.c sftp_write.c sftp_write_nonblock.c sftp_write_sliding.c sftpdir.c sftpdir_nonblock.c ssh2.c ssh2_agent.c ssh2_agent_forwarding.c ssh2_echo.c ssh2_exec.c subsystem_netconf.c tcpip-forward.c x11.c |
You will also find all examples in the distribution archive, in the example directory.